Greg Wee works in the intersection between creative digital media and cultural content by adapting contemporary and traditional cultural stories and communicating them through various visual storytelling platforms such as interactive media, animation, comics and games.
Greg is a Senior Lecturer at Swinburne University of Technology Sarawak and has experience teaching a wide range of disciplines including film, animation, art, comics illustration, character design and animation. His interest lies in creative content development and training and the development of the industry.
Greg is currently a Board Member of FINAS and also Chair of the Sarawak Filmmaking Ecosystem Development Committee. He is also the Project Lead for The Borneo Story Lab, an initiative funded by GOETHE-Institut Malaysia.
He has also worked closely with TVS to produce an original content, Baram Bunch, an animated pilot. He was also a host for TVS’ Director’s Cut – a show that features interviews with Malaysian creative content companies & creatives.
In 2012-2013, he led a team of Swinburne Multimedia Design alumni to produce an original 13-episode animated series Rahsia Anak Rimba for TVi (Astro Channel 180). In 2016, he led another team to design and produce interactive museum displays for the Sarawak Museum’s Urang Sarawak exhibition. His expertise was once again sought after in 2018 to lead his team in designing & producing a range of interactive gallery displays (kiosks, projection mapping, AR, game) for the Endau Rompin Rainforest Discovery Centre in Pahang, a project under ECER (East Coast Economic Development).
In 2020-2021, Greg had the privilege to lead his team again to develop and produce various interactive content for the Borneo Cultures Museum, the largest museum in Malaysia, and the second largest in South East Asia. His most recent work in 2024 was the development of new content for the Hang Tuah Centre in Melaka.
Greg’s professional team consists of specialists in UNITY interactive programming (apps/games/gallery), user interface design, MAYA 3D modelling & animation, 2D animation, concept design, graphic design & visual art/illustration; with solid project experience in creative interactive displays for galleries & animation.
Greg has also been conducting Design Thinking workshops for academic staff in areas related to program enhancements, research/career/academic development & future-proofing. Similar workshops have also been conducted to help at-risk students.
Greg is also a professional trainer certified by HRDF.
Digital Cultural Creative Content, 2D Animation, Comics, Film Industry, Design Thinking